|
Ten new
trophies have been added to
Trials of Atlantis (ToA) in
version 1.68 of the game.
The new
trophies include barracudas
and the nine final mobs from
master level trials.
As part of this change, new
taxidermists and apprentice
taxidermists have been added.
Starting with version 1.68,
there are four of these npc's
in each housing zone market:
A taxidermist who handles
all trophies except rainbow
sprites and mobs from Atlantis;
An apprentice taxidermist
who handles rainbow sprites;
A new taxidermist who handles
master-level mobs;
A new apprentice taxidermist
who handles barracudas.
The apprentice taxidermists
are identified in the game by
title. The full-fledged taxidermists
are identified only by name,
but you'll recognize them because
they stand near their apprentices.
Here's the
complete text of Mythic's announcement
of these changes:
Trials
of Atlantis Trophies
Players
can now make trophies from
the 9 final Trial encounter
monsters, as well as barracudas
from the waters of Atlantis.
New taxidermists and apprentice
taxidermists have been added
to the housing zones in each
realm to create the trophies.
Speak to the following NPCs
in the housing zones to create
your trophies for Cetus,
the Runihura,
Medusa,
Martikhoras,
Ammut,
the Chimera,
Typhon,
Talos,
and the Phoenix.
The apprentice taxidermists
will create barracuda
trophies.
Albion
- Ectant Dinailaine, Ilphrae
Dinailaine, Jhanva Dinailaine,
Airyn Dinailaine, Ybaedric
Dinailaine
Midgard
- Frolder, Warmir, Hudi, Thieya,
Aenda
Hibernia
- Sannan, Sabrea, Sionyn,
Sadoc, Sioned
(This announcement
was included in the patch notes
for test version 1.68a on January
20, 2004.)
|